Evennia Game Index

Name Rhizome
Status Alpha
Play Telnet (rhizomemud.org:4000) or Webclient
Website https://rhizomemud.org
Connected Players 1
  • Roleplay enforced experience: players remain in character, no OOC chat channels in game, but a dedicated OOC community exists external to the play experience via Discord
  • Perma-death: A dead character is gone for good.
  • Classless and levelless: Skills are chosen individually at generation and train via use.
  • A Heart of Darkness: ~5,000 rooms of tropical jungle, high cliffs, and open ocean to explore at alpha; map extensions planned with additional expansions to keep the exploration going
  • Survival systems: Hunger, thirst, swimming, drowning, envenomation and curatives, specific injuries and other survival systems combine into an immersive simulation
  • Player driven world events: Players found and expand the initial colony and prioritize civic, military and religious expansions in the order they deem most important, directly contributing to those efforts. Build roads, dig quarries, dam rivers.
  • Player run organizations and housing: Build your own home from the ground up, or found a homestead deep in the wilderness.
  • Gathering and crafting: Free-form gathering and crafting allows for custom crafts designed by players as a default -- you describe what you have put together, not the game engine
  • A dedicated consent system: No ambiguity regarding the sort of content players do or do not want to engage in, enforced by coded rules and structures that focus heavily on community standards and player safety